![]() After spotting the scuff marks, you can confront the Militia Captain (#6) about them, and she'll insist that you accompany her to the Hideout.You can use the information kiosk (#7) to enter the door's pass code: "Schinderhannes." Quorin (#2) will mention this name to you, and you can also get it from the Scrap of Paper dropped by the Militia Captain (#6), if you choose to fight her.If you or your companion has Strength 5, then you'll just be able to open it.There are three ways to get that door open: When you examine them, you'll realize that there must be a hidden door in the wall. Next to the kiosk (#7), you'll spot some scuff marks on the ground (#8). He'll tell you to look near the information kiosk. Only the scared shopkeeper (#5) will give you a hint. Most will pretend that the Rabengeister gang resides somewhere else. ![]() In the Market (reached via Exit B), you'll meet some people that you can talk to (#2, #3, #6) or shop with (#4, #5). Nobody in the rest of the district will notice if you attack the guards, but they're involved in a way to earn a karma point, so it's best to leave them alive. But if you mention the Rabengeister gang, then they'll block your way, and you'll have four ways to get past them: you can bribe them 100 nuyen (they'll demand 400, but 100 will work), you can intimidate them with Strength 6, you can charm them with Charisma 4, or you can attack them. If you lie - using the Charisma 5 option or not - then they'll let you pass. As you explore the area, you'll eventually come to a pair of guards (#1), who will ask you what you're up to. When you reach Gesundbrunnen, you'll start out at a U-Bahn platform (Exit A). Otherwise, you'll have to do some fighting, and so you should bring your best combat companion (Eiger is a good choice). If you're diplomatic, then your companion won't need to do anything. ![]() Note: You'll only be able to take one companion with you for this mission. He'll then ask you to deal with the gang and get his goods back. ![]() When you go over to talk to him, he'll tell you that a gang called the Rabengeister has been hijacking shipments meant for the Kreuzbasar, but that he hid a tracking device in the last one, and so he knows that they're hiding in Gesundbrunnen. Give a Cold One to the Ork Guard (#1).Īt some point early in Act 2, you'll receive a message from Gunari Mettbach on the Mission Computer.It's time to find Gunari and tell him the news. But it wouldn't take much for it to capsize. The Kreuzberg is an island of hope, afloat still amidst the dangerous currents of the Flux State. The energy here is a stark contrast to the weary, slowly-drowning mood of Gesundbrunnen. You emerge from the U -Bahn station and out onto the familiar streets of the Kreuzbasar. Somewhere in this old, run-down U-Bahn station lies the entrance to Gesundbrunnen kiez, and hopefully some leads on the whereabouts of the Rabengeister and Gunari's missing shipment. It's clear this place hasn't had anything resembling a janitorial staff in quite some time. To your right, a small plot of crops struggles to endure in the cold and the limited light of the station. A gaping hole in the ceiling filters cool, hazy light in from above. The place is deserted, though signs of life are everywhere. You exit the subway car, stepping onto the old, grungy platform. I have not searched for anything plot/character/story related, only weapon stats and skills.It is a short train ride to Gesundbrunnen. Please no spoilers other than skills/weapon information, unless it's something crucial to not miss an opportunity/weapon, etc. Is this true with the 100% crit rate?Īre there any other special differences/features of pistols I'm missing, other than the above, and the Remington Roomsweeper being like a higher-accuracy shotgun, and that all revolvers cannot Double Tap or Chainshot? The wiki also has a Slapdash Pistol which it claims has a 100% crit rate with a crit modifier from 2x-5x if the target is in the open. Will I be able to use both DT and Burst? So if I have the Savalette Guardian and the Double Tap skill, will I be able to use DT on a target and then immediately follow up with the 3-round Burst and they both cooldown independently? Are these separate attacks, both with their own CD's? ie. Ruger Thunderbolt and Savalette Guardian (which even has a 3-round burst). But online I see certain pistols have a Burst Mode, eg. Skilltree has Double Tap ( 2 shots for 1 AP). I'm early in a game of Shadowrun Dragonfall Director's Cut and had a few questions about pistols:
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